Road rash redemption pc

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The grip is solid when scaling up and down the vertical geometry of the levels, but it's the lateral movements that feel disjointed. The bikes have excellent response timing and react at the flick of a button, yet the movement of the bike feels very floaty in its turning. When controlling the bike it doesn't feel as if you, the player-character, have proper weight on the bike.

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I basically mentioned this in passing in my original first impressions piece from a while back but simply saying the “physics are weird” is a blanket statement that doesn't at all convey to gamers how they're weird. The one bad thing – and it's rather limited, so there's no need to bite your nails in deep, anxious anticipation – is that the physics are still a little weird when it comes to the bike handling. I suppose I should talk about the one bad thing first and then get around to the good parts. It's as chaotic and mayhem-filled as you might expect.

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The updated version of Road Redemption for PC features a brand new split-screen option for up to four simultaneous players via game controllers.